Arakion is not your typical RPG - though it is inspired by the classics. Typical stats have been replaced with a simplified gauging system that shows relative strengths. Heroes do not level up through experience. Instead, clever application of resources will grant new abilities and improve old ones. With this system Arakion promotes exploration as opposed to grinding. This philosophy of customization is supported by three pillars: Town Building, Equipment Forging and Skill Training
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